![]() ![]() # camera settings (default: shown below) cameras: # front-door: # attempts: # number of times double take will request a frigate latest.jpg for facial recognition # latest: 5 # number of times double take will request a frigate snapshot.jpg for facial recognition # snapshot: 5 # process frigate images from frigate//person/snapshot topic # mqtt: false # add a delay expressed in seconds between each detection loop # delay: 1 # image: # height of frigate image passed for facial recognition (only if using default latest.jpg and snapshot.jpg) # height: 1000 # custom image that will be used in place of latest.jpg # latest: # custom image that will be used in place of snapshot.jpg # snapshot: cameras # - camera: garage # zone: driveway # override frigate attempts and image per camera events: # - front-door # - garage # only process images from specific zones zones: # height of frigate image passed for facial recognition height: 500 # only process images from specific cameras cameras: # number of times double take will request a frigate latest.jpg for facial recognition latest: 10 # number of times double take will request a frigate snapshot.jpg for facial recognition snapshot: 10 # process frigate images from frigate/+/person/snapshot topics mqtt: true # add a delay expressed in seconds between each detection loop delay: 0 image: # if double take should send matches back to frigate as a sub label # NOTE: requires frigate 0.11.0+ update_sub_labels: false # stop the processing loop if a match is found # if set to false all image attempts will be processed before determining the best match stop_on_match: true # ignore detected areas so small that face recognition would be difficult # quadrupling the min_area of the detector is a good start # does not apply to MQTT events min_area: 0 # object labels that are allowed for facial recognition labels: # frigate settings (default: shown below) frigate: The number of results will also be published to double-take/cameras//person and will reset back to 0 after 30 seconds.Įrrors from the API will be published to double-take/errors. Publish results to double-take/matches/ and double-take/cameras/. condition: template value_template: ' mode: parallel max: 10 MQTT platform: state entity_id: sensor.double_take_unknown condition: With the reduction in travel and freight, and by allowing the use of higher-grade equipment, remote production is significantly more environmentally-friendly than traditional onsite broadcast productions.- platform: state entity_id: sensor.double_take_david Saves costs and is environmentally friendly.Increases availability of senior production crew, allowing for a more advanced production.No risk of travel delays and minimises complications at the venue. ![]() All signals are sent with full redundancy, and the DoubleTake Sports studio is built for resilience, with full failover backup power supplies, and redundant fibre network connections. Remote production removes risks, minimises costs, and increases production quality, all while being extremely reliable. It opens up diverse possibilities and high-end production at a much lower cost for sub-professional leagues. Remote production doesn’t just solve problems caused by pandemics. Remote Production: The Future of BroadcastĭoubleTake Sports are Australia’s leading practitioner of remote broadcast production, where only the cameras are at the ground. ![]()
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